![]() ![]() Some buildings and units are more advanced than others and as players' bases and research levels expand, so does the quality of their units. Players may also build add-on structures, expanding the capabilities of existing factories. Players can also build land, air, and sea factories that produce land, air, and sea units, respectively. They build mass extractors and power generators, which produce mass and energy, along with research facilities that produce research points faster. In both the skirmish and multiplayer modes, players start out with an Armored Command Unit (ACU), which is a large, powerful, construction-capable unit, as their avatar on the battlefield. The game received mixed reviews upon its release, getting 77 out of 100 based on 54 reviews on Metacritic. They released the Mac OS X version of the game on September 24, 2010, and released the Infinite War Battle Pack for Mac OS X in January 2011. A Windows-only demo was initially released via Steam on February 24, 2010, with the full game released on March 2, 2010.Ī Mac OS X version of Supreme Commander 2 was announced by Mac games publisher Virtual Programming in May 2010. This requires a tremendous amount of energy to perform (10000 per second for about 30 seconds) and, as such, should only be done in the late game.Supreme Commander 2 is a real-time strategy (RTS) video game developed by Gas Powered Games and published by Square Enix as the sequel to Supreme Commander. This upgrade allows the ACU to teleport across a map, no matter the distance. ![]() Requires considerable Energy to activate. As with the previous upgrade, the Commander need not be inactive while the missiles are being constructed, leaving them free to do other tasks, and can launch the missiles from underwater.Īdds teleporter. Using the 'Billy' with a T3 Engineering Suite upgrade will place a great strain on your economy however these missiles can be built very quickly due to their low build time with even a modest end-game economy even under extreme economic strain (usually 8 seconds or less when assisted with 2 SCUs). Therefore, use extreme caution if using this against a Cybran opponent, because if he has Loyalists in his base, you could assassinate yourself. This, like other tactical missiles, can be flight-altered by Cybran SAB Loyalists. Successful interception from TMD will prevent detonation, including TMD flare systems. Launching will not trigger a Strategic Launch Warning, since it is a tactical missile, and as such can only be defeated by Tactical Missile Defense systems. ![]() This upgrade requires the Tactical Missile Launcher. The warhead also deals less damage than a standard nuke, however only hearty units such as experimentals and a few other units can survive detonation. ![]() This upgrade upgrades the Tactical missile launcher and allows the ACU to fire a nuclear warhead, but only fires at a 5km range and with a 50% smaller blast radius than a regular nuke. The 'Billy': Advanced Tactical Missile Launcher It can also be launched from under water. The Commander need not be inactive while the missiles are being constructed, and is free to do other tasks. The missile has 6000 damage and a homing ability. This upgrade adds the ability of building and launching a Tactical Missile. Mounts a tactical cruise missile launcher onto the back of the ACU. ![]()
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